GOAL:  Advance through all the BPMs of the level by building up your combo meter.

Your combo meter increases every time you hit a note. Once it reaches a threshold, the BPM of the song will increase.


--- Moving ---

Press [SPACE] to move up and down the two tracks of the vinyl disc. Remember, your movements must be on beat, otherwise you will stay in place.


--- Hitting Notes ---

Quarter Notes


Hit [ENTER] on beat while on the same track as the quarternotes to hit them a beat in advance. Quarternotes approach in packs of four.


Round Notes

Move into the same track as a round note once it has stopped moving. This will hit the note and increase your combo meter. If you are on the same track when they reach you, they will deal damage and reduce your combo. Additionally, once they stop moving, you have 4 beats to hit them before they will deal damage to you.

Published 7 days ago
StatusReleased
PlatformsHTML5
AuthorNicolasGatien
Made withUnity

Leave a comment

Log in with itch.io to leave a comment.